Project
Jelly Pirates in Space

Jelly Prirates in Space is a an experimental 2D game built for the Connencted TV platform with mobile device as controller. I was responsible for both gameplay programming and tech art in this project.

I scripted in-game character and weapon behaviors, and created custom property editor in Unity to reduce the iteration time for the game designers. For tech art related work, I was in charge of integrating art assets into game and creating vfx to add to the immersive experience.